Post by Imber on Aug 20, 2007 23:35:40 GMT -5
Legend has it that there was once weapon so terrible that it even struck fear in the hearts of the Gods. Its name was Ahnakatti, which in the ancient language translates roughly as "Deity's bane." The immortals sealed it away in the heart of Jaharaah, hoping that its vengeful wrath may never find another being. For ages, all went well. Ahnakatti was never discovered during those years... but little did the Gods know that it was simply biding its time.
Centuries later, it called out to a human-- a human who wanted nothing more than to save his homeland from bloodthirsty demons. With the help of the powerful Ahnakatti, he succeeded in driving them away. However, he befell a horrid fate; the human who sought peace among his people became a slave to the very weapon which banished his enemies.
The Gods could not allow this. The hero had saved Jaharaah-- he should not have had to suffer such a gruesome destiny. They summoned the mighty dragons, who fought a devastating battle against the human. In the end, the beasts won, although the human's life was lost. Drowned in despair, all races-- human, elf, dwarf, dragon and God alike-- prepared a kingly burial for the hero. In the midst of their grief, they failed to notice that Ahnakatti was missing.
And to this very day, Deity's bane is still lost. But many have claimed to hear its voice... a call that is both tempting and fatal.
There are two sorts of characters you can choose from for this RP.
1. You can play a character from Jaharaah. These characters of many races have lived in Jaharaah-- their families have lived there, and they will continue to live there. They all fit into some sort of social class there, whether it be royalty, nobility, common folk, etc. Once sorted into a social class, there are many jobs to choose from-- most beings learn some art of fighting (either magic or weapon) so they can defend themselves. There are many fighting classes your character may fit into. These characters will ban together and put forth their efforts to save the world from destruction.
2. You can play a human character from earth in 2007. This is where the creative plot twists come in. The storyline is about a great evil spreading through the lands of Jaharaah. Help is called for from a great dragon named Imber. He sends telepathic messages to those who he thinks are worthy in another world (aka Earth as we know it). These teens he calls for are magically whisked away, and end up in Jaharaah-- Imber expects them to save his home. They will become familiar with those of Jaharaah, form alliances, train to become warriors and set off on an incredible journey.